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Description
The import of svg images via context menu entry does not work. It seems that internally still png is assumed and display/edit fails due to format mismatch.
yu zhang (Thursday, December 25, 2025 12:03 PM) #
This is a detailed and diverse list of contributors, showcasing a wide range of expertise and creativity. It's inspiring to see such collaboration! Speaking of creativity, check out the fun and exciting Wacky Flip game for an engaging experience!
MiaS (Thursday, December 18, 2025 6:11 AM) #
The moment the experience begins, you’re instantly drawn into a rich environment filled with surprises, challenges, and moments that test your reflexes. Much like vyvymanga, the depth and variety keep users engaged, encouraging exploration while rewarding quick thinking and attention to detail.
hamletbest (Wednesday, September 24, 2025 11:16 AM) #
The moment the snow rider 3d game is launched, you are immediately immersed in a snowy landscape that is replete with surprises, challenges, and opportunities to demonstrate your reflexes.
Till (Tuesday, September 1, 2020 7:23 PM) #
Manually changing the internal filename to end on ".svg" in the sm file works. Strangely the renderExt can still be set to png and is ignored. I wonder why the filename is not simply taken from the imported file.